Roadmap

Full sitemap of Roadmap

In Progress

  • Proj G

    A new, smaller project to be announced 2027, with private playtests. more on that sooon.

  • Proj N2H

    Proj N2H remains in active development. We're keeping the project behind its codename while production continues and will share more when it reaches...

  • Proj WL

    Proj WL remains in active development. We're continuing production while keeping the project behind its codename and will publish more when it reaches...

  • HIBIKI learn

    HIBIKI learn is our educational platform with the goal to help upskill users' workflows in art and design without and around unity engine games as a...

Planned

  • HIBIKI support pt 2

    We have already released HIBIKI support and we're treating our platform as evergreen in development, as we grow, it grows. stage two of this is to...

  • HIBIKI network public Launch

    We have been busy bringing network up to snuff with client workflows, needs and of course sharpening our own skill into product deliverables. While we...

Paused

  • Calibration and Reference

    Some free updates on the way for CnR, enjoy a reference scene where you can test your asset under scene lighting with speed but not haste.

  • CloudScape

    CloudScape is our pack solution to getting quickly set up with your sky view and lighting and iterating quickly, different looks and styles.

  • Terrain Tex

    A landform of make-believe!

Complete

  • HIBIKI web - Initial Platform Launch

    HIBIKI web is HIBIKI entertainment’s web building and hosting technology, focused on building modern websites for developers, asset publishers,...

  • Physically Based Auto Depth of Field - V1.4

    Physically based auto depth of field has been the first of our assets to have such a long term support and revision that helped solidify our modern...